Age of Sigmar Overview

For countless centuries the forces of Chaos cut a bloody swathe across the Mortal Realms, destroying and corrupting all that they touched. Unable to stand against such an overwhelming opponent the God-King Sigmar bided his time locked behind the gates of Azyr, there he channeled his energies into the construction of an army, one that would rain down his divine judgement upon the forces of Chaos.

As years passed Sigmar’s rage grew until he could wait no longer, unable able to watch on as the realms were crushed by the ever tightening grip of Chaos, Sigmar unleashed his Stormcast Eternals, warriors reforged into the living embodiment of the God King’s ire. He will know no rest until evil has been driven back and the Mortal Realms returned to their former glory.

The Age of Sigmar had begun.

The Grand Alliances


The Grand Alliance of Order is home to many righteous warriors. They seek to reclaim the Mortal Realms from the clutches of Chaos and in doing so restore them to their former glory.

The Stormcast Eternals are the living embodiment of Sigmar’s ire, cutting their way across the battlefield as the power of the storm courses through their veins.

Each Stormcast Eternal was once a mortal warrior who sought to defy the dominion of Chaos no matter the cost. The Idoneth Deepkin descend like a storm, these seaborne raiders reave the Mortal Realms in search of souls, using mysterious magics and fierce sea-beasts to crush their foes.


A blight upon the once-verdant Mortal Realms, the forces of Chaos are a terrifying swarm of murderous killers who fight for the glory of their hideous patrons.

Monsters, daemons and mortals are all caught within the spell of Chaos, lured by the promise of glory and bound to destroy.

Followers of the 4 Dark Gods storm across the lands, slaughtering all in their path with brute strength, revolting disease and sheer animal cunning – though the Stormcast Eternals fight bravely, to turn back this tide is surely beyond the will of even Sigmar.


Within the war-scarred Mortal Realms, the legions of the damned swell. Nagash is the supreme lord of the undead. He is a great shadow upon these realms, and his shambling armies are without end.

An unfaltering swarm of Mordants, Vargheists and Spirits torn from the afterlife by powerful necromancers.

Some of these risen dead have the power to bind their enemies at will, twisting them to do their dark bidding. The armies of Death exist for but a single purpose; to bring about the end of all who stand between Nagash and a kingdom of everlasting unlife.


The followers of the Great Green God, Gorkamorka, spill onto the Mortal Realms in a motley patchwork of clans, mobs and thuggish gangs all intent on absolute destruction.


This Grand Alliance is a riotous, joyous blur of shouting and violence from which not even the landscape is safe. They live for Waaagh!

A mighty gang of Orruks, Grots and deadly beasts always on the hunt for enemies to crush and great tales to tell.


Vandus Hammerhand is an exceptional warrior and one of the God-King’s greatest champions. He is the instrument of Sigmar’s retribution and a sworn enemy of the Dark Gods.

Vandus is driven by his hunt for justice, seeing everyone he cared for slaughtered by the Chaos legions, he has sworn to bring damnation to all that stand against Sigmar’s cause. In combat he is a fierce and protective warrior delivering swift justice to any that may desire to hurt his Stormcast Brothers.

Bloodthirster of
Unfettered Fury

Bloodthirsters are the pure embodiment of Khorne’s demonic rage. The Bloodthirsters of Unfettered Fury wield massive axes and cruel barbed whips with which to destroy their foes and drive their army into the most savage meat grinder without hesitation, knowing that blood spilled on both sides serves their master Khorne in equal measure.

When a Bloodthirster descends upon the battlefield its rage flows through the warriors that surround it, whipping them into a frenzy of blades and blood.


Megaboss on

The undisputed leader of his mob. Orruk Megabosses have stomped, stabbed and crushed their way to the top, the very essence of the Waaagh! flowing through their veins. But for some Megabosses, this isn’t enough. Some Megabosses want to be the biggest and toughest Orruk in the realm but how do they do this? Find something even bigger to bend to your will!

Maw-Krushas are gigantic, ill-tempered and powerful creatures that barrel across the land pulverising everything in their way, perfect for the Megaboss. Standing against a Megaboss on the battlefield is a noble, if foolish feat. For every soldier that falls to the Megaboss he is spurred on to even greater destruction!

Vampire Queen

Ancient and immensely powerful, every creature in her domain is devoted to her cruel and vicious rule. Answering only to Neferata, the Mortarch of Blood, the Vampire Queen seeks to spread the influence of the soulblight vampires and feed her unnatural appetite. For those that serve the Vampire Queen their lives are never truly over, the blood of her enemies reviving her followers and returning them to the fields of battle.

The Bloody Vampire Queen has mastered the arts of battle over countless centuries, a master of the magical arts who is just as comfortable leading her minions into the heart of battle.

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